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RainwayPenAbsolute_BodyDef variable
Signature:
RainwayPenAbsolute_BodyDef: refStructDi.StructType<{
pointerId: ref.Type<number>;
frameId: ref.Type<number>;
pointerFlags: ref.Type<number>;
x: ref.Type<number>;
y: ref.Type<number>;
penFlags: ref.Type<number>;
penMask: ref.Type<number>;
pressure: ref.Type<number>;
rotation: ref.Type<number>;
tiltX: ref.Type<number>;
tiltY: ref.Type<number>;
}>