Raised when an input (keyboard, mouse, gamepad...) is received from a remote device, before we've processed the input. Only input attempts enabled by the stream's InputLevel cause these events.
public event EventHandler<OutboundStream, InputEvent> Input;
You can listen to this event and call
Discard to cancel input processing.
- delegate EventHandler<TSender,TEventArgs>
- class InputEvent
- class OutboundStream
- namespace Rainway.SDK